(Available with SDK v2.0.7)

The User Presence Event Simulator is a prefab that can be added to a Canvas in your project and used to simulate User Presence events while running your project in the editor.

Step-by-Step

The User Presence Event Simulator prefab requires the Gameboard GameObject to be present. Find the Gameboard menu at the top of the unity header and click "Add SDK" to add the Gameboard GameObject to your project. If you do not have the Gameboard menu options, see Gameboard SDK Access

Step-by-Step

Navigate in the Project explorer to Packages > Gameboard Unity > Runtime > Tools > Prefabs and look for the one named UserPresenceSimulator.prefab

Step-by-Step

And drag the prefab into your scene. You should see a panel with some dropdowns and input fields.

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You can also add the prefab through the Gameboard menu by navigating to Gameboard > Tools > Add User Presence Simulator (debug)

Step-by-Step

Once running the game, the widget will be able to be used to simulate various User Presence events.

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Step-by-Step